Post by Michael Hobbar on Jan 17, 2012 12:24:26 GMT -5
M1 Personal Defense Weapon
Caliber: PBP 9×19mm overpressure
Rounds Per Magazine: 15
Firing Modes: Semi Automatic
M68C9 Assault Rifle
Caliber: 7.62×51mm
Rounds Per Magazine: 30
Firing Modes: Semi/Full Automatic
M27A1 Carbine
Caliber: 7.62×51mm
Rounds Per Magazine: 30
Firing Modes: Semi/Full Automatic
M24 Light Machine Gun
Caliber: 7.62x54mm
Rounds Per Magazine: 200 per box
Firing Modes: Full Automatic
M201 Tactical Shotgun
Caliber: 12 Guage
Rounds Per Magazine: 8
Firing Modes: Pump
M50A2 Sniper Weapon System
Caliber: 7.62x51mm
Rounds Per Magazine: 10
Firing Modes: Semi Automatic
M58A2 Anti-Matérie
Caliber: .950 JDJ
Rounds Per Magazine: 5
Firing Modes: Semi Automatic
AT6 Anti-Armor
M3 Heavy Machine Gun
Caliber: .50 BMG
Rounds Per Magazine: 100 per box
Firing Modes: Full Automatic
THIS IS A CREW SERVED WEAPON. A single trooper cannot carry the weapon by themselves, one trooper carries the tripod, another carries the weapon and another carries all the ammo.
M4 Machine Gun (Grenade Launcher)
Caliber: 40mm
Rounds Per Magazine: 20 per box
Firing Modes: Full Automatic
THIS IS A CREW SERVED WEAPON. A single trooper cannot carry the weapon by themselves, one trooper carries the tripod, another carries the weapon and another carries all the ammo.
M2 Smart Grenade
Effective Killing Radius: 15 Meters
This gernade has a special internal device that allows it to detect if enemies are nearby thus reducing friendly fire. It reads friendly IFF's only.
ZX5 Mine
Effective Killing Radius 30 Meters
The ZX5 mine is the latest in weaponary. It is the size of a homemade pie, and looks like it is pure silver. Once activated and buried the mine can lay dormant for years, it is very hard to find. And, the mine will not detonate by accident as it reads IFF signals. It will only go off when enemies are close to it.
Caliber: PBP 9×19mm overpressure
Rounds Per Magazine: 15
Firing Modes: Semi Automatic
M68C9 Assault Rifle
Caliber: 7.62×51mm
Rounds Per Magazine: 30
Firing Modes: Semi/Full Automatic
M27A1 Carbine
Caliber: 7.62×51mm
Rounds Per Magazine: 30
Firing Modes: Semi/Full Automatic
M24 Light Machine Gun
Caliber: 7.62x54mm
Rounds Per Magazine: 200 per box
Firing Modes: Full Automatic
M201 Tactical Shotgun
Caliber: 12 Guage
Rounds Per Magazine: 8
Firing Modes: Pump
M50A2 Sniper Weapon System
Caliber: 7.62x51mm
Rounds Per Magazine: 10
Firing Modes: Semi Automatic
M58A2 Anti-Matérie
Caliber: .950 JDJ
Rounds Per Magazine: 5
Firing Modes: Semi Automatic
AT6 Anti-Armor
M3 Heavy Machine Gun
Caliber: .50 BMG
Rounds Per Magazine: 100 per box
Firing Modes: Full Automatic
THIS IS A CREW SERVED WEAPON. A single trooper cannot carry the weapon by themselves, one trooper carries the tripod, another carries the weapon and another carries all the ammo.
M4 Machine Gun (Grenade Launcher)
Caliber: 40mm
Rounds Per Magazine: 20 per box
Firing Modes: Full Automatic
THIS IS A CREW SERVED WEAPON. A single trooper cannot carry the weapon by themselves, one trooper carries the tripod, another carries the weapon and another carries all the ammo.
M2 Smart Grenade
Effective Killing Radius: 15 Meters
This gernade has a special internal device that allows it to detect if enemies are nearby thus reducing friendly fire. It reads friendly IFF's only.
ZX5 Mine
Effective Killing Radius 30 Meters
The ZX5 mine is the latest in weaponary. It is the size of a homemade pie, and looks like it is pure silver. Once activated and buried the mine can lay dormant for years, it is very hard to find. And, the mine will not detonate by accident as it reads IFF signals. It will only go off when enemies are close to it.